Kris's inspiration to create Requiem came back in 2014 while reflecting on tough times in his life when he desired a place where he could feel comfortable and escape the troubles of life. Since nowhere existed like that, he decided to make one himself, so everyone who desires the ultimate escape can have it. Kris's goal was to make Requiem like stepping into another world. Thankfully, others recognized the value of this vision and came together to make it a reality: A fantastic, magical world where people enjoy their hobbies, make friends, find peace, and enjoy a cozy atmosphere with delicious food and drink.
Welcome to Requiem.
Heather Hermann; also known as "Duchess of Deco" and GBX3 Studios co-owner is Requiem's main visual art director. Painter, designer, tech-girl extraordinaire; Heather manifested extreme perseverance into making Requiem a physical reality. Working in a multitude of mediums Heather helped visually shape Requiem's environments, sculptures, branding, interior design and more. Most notably Requiem's massive stained glass window. Dubbed "The American Amano" among fine gallery circuits; Heather translated her visual style to reflect the unique identity vision of Requiem. Heather's background is deeply immersed in 80s/90s video gaming, retro fantasy design, and all things magical. Loving all things coffee, tea and fantasy...Heather hopes Requiem will be the home away from home for everyone to enjoy. Welcome to Requiem.
Gear Duran; Cyberpunk Graffiti Art Slayer and GBX3 Studios owner was summoned fourth from the desert of Las Vegas to assist Kris Irons in physically creating Requiem. Being an avid retro fantasy and video game fan, the concept for Requiem: Coffee, Tea and Fantasy immediately sparked inspiration. Gear set out to Anaheim, CA with his girlfriend and creative partner Heather Hermann to bring Requiem to life. From airbrush, sculpting, lighting, art direction and more...Gear has used his versatile art ninja skills to make Requiem a reality for all to enjoy.
Welcome to Requiem.